I wrote a computer game (including the engine), and matrix / vector math plays a key role in movement and rendering. Definitely needed some refreshers, but the good thing is it is not abstract anymore like it was in school, all math things are directly relevant to in-game objects and mechanics.
I took a computer graphics class as a freshman that blew my mind with the concepts, but the math was way above my level. Basically 1/2 the class was graduate students, and the prof was talking about partial derivatives on day 1. There wasn’t even a math requirement…
Around 4 years after the class I went and relearned it and finally realized what the teacher was talking about and I was blown away for a 2nd time.
I wrote a computer game (including the engine), and matrix / vector math plays a key role in movement and rendering. Definitely needed some refreshers, but the good thing is it is not abstract anymore like it was in school, all math things are directly relevant to in-game objects and mechanics.
I took a computer graphics class as a freshman that blew my mind with the concepts, but the math was way above my level. Basically 1/2 the class was graduate students, and the prof was talking about partial derivatives on day 1. There wasn’t even a math requirement…
Around 4 years after the class I went and relearned it and finally realized what the teacher was talking about and I was blown away for a 2nd time.
Is this computer game available? I’d like to try it out
Of course! Dark Streets on Lexaloffle
Plays in browser, you can see the code right there too, or LMK if you want a more-commented version (had to remove comments to save space)