A follow up to my earlier post about the leds-valve DKMS module, now it is usable within the latest experimental build of OpenRGB itself as long as that leds-valve module is loaded.
Support for the #Valve #SteamMachine under #Linux has been merged into #OpenRGB. This relies on the leds-valve kernel module that is included in the SteamOS kernel. A DKMS package is available to install this kernel module on #Arch and #Debian distros:
https://gitlab.com/CalcProgrammer1/leds-valve-dkms
or AUR leds-valve-dkms-git
Just curious (I don’t have a Steam Machine and don’t plan to get one), doesn’t Steam fight for control of the LEDs if you run both Steam and OpenRGB at the same time?
From a very surface level look at the code it looks like the module disconnects the data coming from steam while OpenRGB is active. But i dont really do C so i might be totally off here.
Forgive my ignorance if allready applicable. A visualizer for playing audio i use cava on kde and would love to intergrate this.
Yup, OpenRGB has audio visualization support in the Effects plugin: https://openrgb.org/plugin_effects.html
I wonder how long till someone makes a decky plugin for tweaking then
The built-in controls are already pretty good.




