It’s been on my ‘one of those days’ list for years now, and with Resonance out, they ran a $6 Steam sale for the original which put it in the impulse buy category. Fast forward a week and I’m out of town for work with some hotel time to kill so hooked my Steamdeck up to the TV and gave it a go and wow… I see what the hype is about.

Any non spoiler tips, tricks, or things I should be on the lookout for?

  • mrgoosmoos@lemmy.ca
    link
    fedilink
    English
    arrow-up
    3
    ·
    4 hours ago

    hey, looks like a neat game, I should check this out! I’ve never heard of this game

    already in your library

  • FenrirIII@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    7 hours ago

    Just started this week. It’s fun and atmospheric. But I hate the darkness and screen mobbing of effects. Like it gets so bad that you can’t see shit during a fight and somehow fall down endless voids that exist for reasons.

    • stringere@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      5 hours ago

      Until Resonant that that was my favorite music sequence in a game. Still is, but Resonant has some great moments like it. Honorable mention to the Rayman Legends music levels.

      • Strider@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        5 hours ago

        Put that word on a spoiler tag please 😊

        And the reference. Ah what the hell, nevermind lol.

        Alan wake also had something like that.

  • plateee@piefed.social
    link
    fedilink
    English
    arrow-up
    33
    ·
    18 hours ago

    Read/watch everything. Maybe after dealing with an object of power, there’ll be a slightly redacted memo about it. There’s inner office politics in other memos.

    The world building is absolutely amazing if you choose to be patient and read everything you can.

    • P03 Locke@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      One of the best intros to a video game. Everything is designed as a specific narrative hook that really wants you to draw you in as much as possible. Even if you don’t want to follow all of them, you will be incredibly curious about some of them.

      The director pictures at the beginning really got me.

    • Bosht@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      15 hours ago

      Yeah I’m usually not a lore guy in games but man, this game did it amazingly well.

  • otacon239@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    18 hours ago

    This is one of the few games I’ve played where I’m constantly hoping to find new random scraps of paper. One of the most interesting places to explore.

  • godot@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    13 hours ago

    I don’t consider what I’m about to say a spoiler, but some people might.

    spoiler

    There is a part of this game that is going to knock your socks off. It raised my bar for how good a section of a game could be. It’s up there with the intro to Ocarina of Time, sneaking into the second building in Into the Radius where things finally started to click but I was still scared shitless, and the lake scene in FFX, carved into my soul.

    Once you’ve gotten to that part, let me know because I just like going back and forth about how incredible it is. If you get through a part of the game and wonder if you’ve gotten there, you haven’t gotten there yet. When you get there, you won’t wonder.

  • BertramDitore@lemmy.zip
    link
    fedilink
    English
    arrow-up
    35
    ·
    21 hours ago

    I loved it, it’s a pretty unique experience. But to be totally honest, I hated it until I messed with the assist mode settings. So my personal tip, which is definitely not for everyone, is to completely customize those settings as much as you want. Some of the default combat and QOL features are way off in my opinion, and once I got over the shame of changing some fundamental settings, the game opened way up for me and I was able to get completely into the story.

    The devs added the settings a year or two after the game’s release, so they must have been getting a lot of feedback.

    Enjoy! You’re in for a wild ride.

    • Ashtear@piefed.social
      link
      fedilink
      English
      arrow-up
      5
      ·
      16 hours ago

      Yeah, I’m with you on this, and wish I had done so in hindsight. The gameplay was interesting for about a couple of hours, but ultimately I think the game’s more about the graphics in the quieter moments–although as a raytracing showcase, it’s less impressive now than it was in 2019–and the wacky stuff it comes up with than anything.

    • potustheplant@feddit.nl
      link
      fedilink
      English
      arrow-up
      10
      ·
      21 hours ago

      What did you change? I played with mouse+kb and found it to be pretty easy tbh. Only some occasional Board Countermeasures seemed to be a bit unbalanced at the beginning.

      • BertramDitore@lemmy.zip
        link
        fedilink
        English
        arrow-up
        4
        ·
        17 hours ago

        Reload times, damage multipliers, you name it. I played it years ago so I don’t remember the exact specifics, but I came up with a sweet spot that worked for how I wanted to play.

  • steelplatedmech@piefed.ca
    link
    fedilink
    English
    arrow-up
    10
    ·
    18 hours ago

    I found the game got more and more fun the further into the game I got, since more abilities started being unlocked that added much more variety to the gameplay.

    I really ended up loving it by the time I finished it.

  • jimp@feddit.uk
    link
    fedilink
    English
    arrow-up
    2
    ·
    12 hours ago

    I only started it a couple of weeks ago and it’s one of the few games I’ve kept going with. Highly recommended it to my daughter who is loving it too.

  • False@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    18 hours ago

    The game really rewards being aggressive. There’s a reason enemies drop health pickups where they die - keep moving and take advantage of that.

  • Chozo@fedia.io
    link
    fedilink
    arrow-up
    17
    ·
    20 hours ago

    Control is fantastic! I’m really excited to pick up Resonance soon, and I’ve been trying not to spoil myself too much on it.

    As for tips, a lot of things can be done in any order, so if you find yourself dying over and over to a certain encounter, go look for some side-objectives to do and level up a bit, then come back and take down that thing that was kicking your ass.