Can anyone eli5 what the steam runtime actually does? Ive seen scout and sniper on my system and i kinda accept that it has to be there but what does it do?
You know Proton, and how the various versions have different compatibility? And some games might prefer a specific Proton? This stuff is a… “Linux base” that developers can target, so for example if I make a game tomorrow and target a specific version, it’ll run tomorrow like in 20 years, because no matter how the actual system will change, that “Linux base” I targeted will still be there.
different distros have different environments. as in different libraries, versions and ways of accomplishing the same tasks. this is good for the linux ecosystem but bad for developers who want a predictable and stable set of tools they can build upon.
this system addresses just that by providing this stable set of libraries and tools developers can target instead.
eli5 it’s basically so your choice of distro doesn’t affect game compatibility, and developers don’t have to add manual support for every distro a user might want to run.
both. they can also work together for windows games to run predictably through proton without the need for distro-specific tweaks.
that’s because proton is not an emulator but a translator, and it’s interacting directly with the aforementioned system libraries and kernel instead of emulating those.
Can anyone eli5 what the steam runtime actually does? Ive seen scout and sniper on my system and i kinda accept that it has to be there but what does it do?
You know Proton, and how the various versions have different compatibility? And some games might prefer a specific Proton? This stuff is a… “Linux base” that developers can target, so for example if I make a game tomorrow and target a specific version, it’ll run tomorrow like in 20 years, because no matter how the actual system will change, that “Linux base” I targeted will still be there.
different distros have different environments. as in different libraries, versions and ways of accomplishing the same tasks. this is good for the linux ecosystem but bad for developers who want a predictable and stable set of tools they can build upon.
this system addresses just that by providing this stable set of libraries and tools developers can target instead.
eli5 it’s basically so your choice of distro doesn’t affect game compatibility, and developers don’t have to add manual support for every distro a user might want to run.
Ok thanks! Is it related to proton or is it just for native games?
Proton runs on SLR.
both. they can also work together for windows games to run predictably through proton without the need for distro-specific tweaks.
that’s because proton is not an emulator but a translator, and it’s interacting directly with the aforementioned system libraries and kernel instead of emulating those.
it’s part of how it can be so fast.
It’s the thing that actually runs your games.