Absolutely. If you’re able to get that many hours into a game, it probably makes it an autistic game.
Though as I typed that, I realised my mom has an ungodly number of hours in Candy Crush, and she definitely doesn’t play that in an autistic manner (she’s just depressed and doesn’t have any friends)
First off I have both of the addon packs with all the robotics parts. I didn’t buy them. They just appeared in my downloads one day on the KSP site. I’m pretty sure I was one of the first people to buy it. I know I bought it early on the first day it went on sale. I have KSP 2 and its fun but the original is the one I really like.
I’ve built some really crazy shit. Did ultra low orbits on moons in just a suit. Parked multiple asteroids at KSC. I like it and when it gets boring these days I just don’t play for several months. I’m currently going for a base on every possible orbital body. I also have this mid sized rover made up of five by five x200-32 tanks welded together with large rover wheels and those are really fun jumping around on the mun. I added the realistic atmosphere pack to make flying kerbin more visually appealing with the realistic sky. I haven’t found a single game in the last ten years that I can stand for more than a few months. They seem to be all play to win these days and like many others they have lost me as a customers
I only did that once on an Apollo style mun mission when I realized I didn’t put any rcs on it after 2 hours of mission. Took a few quick loads so I had enough fuel left to get back.
I used to do stuff like that. For the last several years I just sandbox with full mechjeb and treat every launch like its the last ship off kerbin. If it doesn’t take twenty minutes real time to five minutes mission time on launch I need to add more parts. I use just a few mods. I have the full atmosphere pack, a fuel balancer and a part welder. Oh and I currently have the tardis added again.
I’ve been playing since it was in beta and there was only kerbin and the mun. It took a week to get to the moon manually and a few more days to go there and back. I was instantly addicted. That xkcd is me except I didn’t do anything on there except the first thing and the last thing. I’ve had to use jeb to push the capsule out of orbit because I had used all fuel including the RCS. Wasted days creating a perfectly balanced communications constellation. Today though I really enjoy packing everything in to one shot and wasting years in time just going to a planet and farting around.
Is KSP a autistic game? If so I got at least 10,000 hours in.
KSP definitely counts, but I think it’s the 10k hours that makes your experience with it autistic.
Absolutely. If you’re able to get that many hours into a game, it probably makes it an autistic game.
Though as I typed that, I realised my mom has an ungodly number of hours in Candy Crush, and she definitely doesn’t play that in an autistic manner (she’s just depressed and doesn’t have any friends)
Fucking relatable. I got 3 friends, barely see any of them because of adult life :/
How do you play for that long? After 500 hours every mission feels the same, even with mods.
First off I have both of the addon packs with all the robotics parts. I didn’t buy them. They just appeared in my downloads one day on the KSP site. I’m pretty sure I was one of the first people to buy it. I know I bought it early on the first day it went on sale. I have KSP 2 and its fun but the original is the one I really like.
I’ve built some really crazy shit. Did ultra low orbits on moons in just a suit. Parked multiple asteroids at KSC. I like it and when it gets boring these days I just don’t play for several months. I’m currently going for a base on every possible orbital body. I also have this mid sized rover made up of five by five x200-32 tanks welded together with large rover wheels and those are really fun jumping around on the mun. I added the realistic atmosphere pack to make flying kerbin more visually appealing with the realistic sky. I haven’t found a single game in the last ten years that I can stand for more than a few months. They seem to be all play to win these days and like many others they have lost me as a customers
That’s what mods and sandbox is for ヾ(^▽^)ノ
I never use RCS to dock in orbit. I can do it with reaction wheels and main engine alone. I don’t even bother to put RCS on my ships.
I only did that once on an Apollo style mun mission when I realized I didn’t put any rcs on it after 2 hours of mission. Took a few quick loads so I had enough fuel left to get back.
My first 3 years playing KSP I didn’t realize you had to activate RCS with a hotkey.
Turns out I’m really good at docking.
😏
I used to do stuff like that. For the last several years I just sandbox with full mechjeb and treat every launch like its the last ship off kerbin. If it doesn’t take twenty minutes real time to five minutes mission time on launch I need to add more parts. I use just a few mods. I have the full atmosphere pack, a fuel balancer and a part welder. Oh and I currently have the tardis added again.
I’ve been playing since it was in beta and there was only kerbin and the mun. It took a week to get to the moon manually and a few more days to go there and back. I was instantly addicted. That xkcd is me except I didn’t do anything on there except the first thing and the last thing. I’ve had to use jeb to push the capsule out of orbit because I had used all fuel including the RCS. Wasted days creating a perfectly balanced communications constellation. Today though I really enjoy packing everything in to one shot and wasting years in time just going to a planet and farting around.
Pretty sure any amount of hours over 2,000 automatically means it qualifies
Ah, shit, I thought I was safe for it being a main stream game, but I guess not. The Sims 2 for me
It’s gotta be right?
Just because I’ve built a death star and launched it doesn’t mean I’m autistic.