• FreshParsnip@lemmy.ca
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    8 hours ago

    I recently heard that a new law was made somewhere prohibiting stores from destroying unsold clothes. I’m upset that they were doing that in the first place

    • heartSagan5@lemmy.zip
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      8 hours ago

      They all destroy unsold because if they gave it away, everyone would wait for it to be in the unsold pile.

      • reev@sh.itjust.works
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        7 hours ago

        Let us follow the shoe manufacturer of your city. He has no way of knowing, as I have already pointed out, who will or will not be able to buy his shoes. He makes a rough guess, he ‘estimates’, and he decides to manufacture, let us say, 50,000 pairs. Then he puts his product on the market. That is, the wholesaler, the jobber, and the storekeeper put them up for sale.

        Suppose only 30,000 pairs were sold; 20,000 pairs remain on hand. Our manufacturer, unable to sell the balance in his own city, will try to dispose of it, in some other part of the country. But the shoe manufacturers there have also had the same experience. They also can’t sell all they have produced. The supply of shoes is greater than the demand for them, they tell you. They have to cut down production. That means the discharge of some of their employees, thus increasing the army of the unemployed.

        ‘Over-production’ this is called. But in truth it is not over-production at all. It is under-consumption, because there are many people who need new shoes, but they can’t afford to buy them.

        The result? The warehouses are stocked with the shoes the people want but cannot buy, shops and factories close because of the ‘oversupply’. The same things happen in other industries. You are told that there is a ‘crisis’ and your wages must be reduced.

        Your wages are cut; you are put on part time or you lose your work altogether. Thousands of men and women are thrown out of employment in that manner. Their wages stop and they cannot buy the food and other things they need. Are those things not to be had? No, on the contrary; the warehouses and stores are filled with them, there is too much of them there’s ‘over-production’.

        So the capitalist system of production for profit results in this crazy situation:

        1. people have to starve — not because there is not enough food but because there is too much of it; they have to do without the things they need, because there is too much of those things on hand;

        2. because there is too much, manufacture is cut down, throwing thousands out of work;

        3. being out of work and therefore not earning, those thousands lose their buying capacity. The grocer, the butcher, the tailor all suffer, as a result. That means increased unemployment all around, the crisis gets worse.

        Under capitalism this happens in every industry.

        Source

      • SpaceCowboy@lemmy.ca
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        7 hours ago

        In the past, clothes were shipped to the developing world and sold in markets there. Fast fashion clothes don’t really sell in the developing world (too low quality) so there’s nothing else to do with it other than throwing it out.

  • knitwitt@lemmy.world
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    6 minutes ago

    EDIT: What I said in this comment probably is not true. While the changes I made were added to the map, only users can create pokestops via a review process, apparently. Must have been a coincidence.


    Niantic uses Open Streetmaps to create their pokestops. Somebody probably created a P.O.I. on the island based on a real statue or structure which an algorithm then automatically turned into a pokestop.

    Source: I sometimes contribute to OSM and the additions I make often turn into pokestops a couple of weeks after, especially in remote areas without other P.O.I.s nearby.

    • TheWizardOfOdd@fedinsfw.app
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      12 hours ago

      From what I remember, most of them were not. At least in the early days, Pokéstops used the same locations as the portals in Niantic‘s earlier game Ingress. Those in turn could be requested by high level players and approved by the devs. If someone was playing Ingress on the island or if someone requested it as a joke, we might never know.

      • Jiggle_Physics@quokk.au
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        11 hours ago

        Shit, didn’t even have to be high level. As long as you could give a decent justification for the location, usually some sort of historical, or other type, of context making the location a general place of interest, they would almost always allow it. At least early on, I stopped playing that a little more than a year after it came out. We used to select places in the city that had historical importance, but in the modern day were hotspots for prostitution, drug sales, and other crime. Like the one Art Deco theater that was historically important to hollywood, and politics, a long time ago, but, at the time, was a porn theater that always had a crowd of prostitutes that would follow you down the street pressing you to pay for services, if you walked past.

  • Lumidaub@feddit.org
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    13 hours ago

    It’s an inhabited place (or was, I don’t know), why wouldn’t there be one? Unless they’re implying that the people in charge of the map knew what was going on there.

    • Kowowow@lemmy.ca
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      13 hours ago

      There is the conspiracy that it pokemon go was used as an fbi or similar tool to collect information

  • whaleross@lemmy.world
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    11 hours ago

    I suggest a competition to hack the servers and figure out everybody that collected it or whatever you do at one of those

    • Postmortal_Pop@lemmy.world
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      9 hours ago

      They were recently sold to some middle eastern investment fund that plans to use it for data scraping. Would not be hard for them to make it public…

  • PhobosAnomaly@feddit.uk
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    12 hours ago

    Probably for the same reason that Kiribati has them.

    GPS spoofers, and fake nominations.

    TrainerTips did a great video on the island and a good waste of fifty minutes of your time. It’s worth noting that Kiribati has the advantage of proximity to the international date line, where Epstein Island doesn’t.