• DizzyMoth@lemmy.world
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    25 minutes ago

    The only interesting argument I heard about this demand was that when you buy game you are tie to respective store, and you cannot buy content like dlc outside that store. I wpukd be amazing for the customers if thus wasn’t the case

  • Hazzard@lemmy.zip
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    2 hours ago

    Well… duh. The guy runs a competing storefront who’s only claims to fame are:

    1. Spending a bunch of money for timed exclusivity and free giveaways, rather than building out core features.
    2. They give devs a better cut than Steam to claim moral high ground.

    … that’s it, that’s all the reasons to use Epic, unless you want to play Fortnite or participate in an Early Access period where they chose Epic to reduce the overwhelming amount of feedback like Hades.

  • gravitas_deficiency@sh.itjust.works
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    2 hours ago

    The only reason I had an epic account was for their free giveaway. And now that I’ve switched to bazzite, and considering their poor Linux support, I’m inclined to just cut bait on them.

    • HailSeitan@lemmy.world
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      12 hours ago

      And Hitler was a vegetarian, but that tells us literally nothing about whether we should abuse animals in factory farms

      • underisk@lemmy.ml
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        12 hours ago

        Sure, but I think wanting to fuck children does kind of paint a vivid picture about your general moral character in a way your dietary preferences might not.

        • chaogomu@lemmy.world
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          8 hours ago

          Hitler actually did both. Several of his “girlfriends” were 14 when they met.

          He also managed to become the guardian of his 14 year old niece at one point.

          • JustAnotherKay@lemmy.world
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            6 hours ago

            I feel like this isn’t a reciprocal thing though. “Guy does good thing” /=/ “You shouldn’t question his judgement/his other ideas are also good. ” feels fair

            However

            “Guy does bad thing” = “You should question his judgement/his other ideas tend to also be bad” also feels fair

  • db2@lemmy.world
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    13 hours ago

    Reminder: Epic CEO Tim Sweeney has defended child pornography, saying that stopping it is “gatekeeping”.

    • Tuscy@lemmy.world
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      14 hours ago

      He’s just salty because the only games people “purchase” are the weekly free ones.

      • fishos@lemmy.world
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        6 hours ago

        Not even. I’ve bought games on Steam that I forgot I had in Epic because Epic is just that trash. Fuck Epic for trying to start their store by bribing developers for exclusivity on their platform. Bitch ass tactics to begin with and then crying and whining when their mob mentality strong arming didn’t work. Best believe if their shit had worked and they became popular those greedy assholes would be asking a higher percentage once everyone was locked in.

        • Telorand@reddthat.com
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          12 hours ago

          Playnite is the better choice if you’re on Windows, but either way, don’t let Tim’s dumb store stop you from ruining his day by generating a bunch of metrics that show you’re only playing freebies!

        • orclev@lemmy.world
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          12 hours ago

          Keep collecting them. Each one you get costs Epic money and helps counter some of that Fortnite cash that lets Epic keep paying for exclusive contracts. Keep bleeding them and eventually they won’t be able to keep buying exclusive releases.

          • CileTheSane@lemmy.ca
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            8 hours ago

            Epic pays a flat rate to offer games for free, they don’t pay per download.

            Downloading them just helps Epic inflate their “active users” number when talking to investors.

        • Tuscy@lemmy.world
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          11 hours ago

          Yea. Like one or two good ones and sandwiched with a bunch of trash games no one wants.

      • HailSeitan@lemmy.world
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        13 hours ago

        Exactly. The number of people on Lemmy who simp for Valve’s monopoly just because Epic (along with every game developer, big or small) stands to benefit is kind of shocking.

        • orclev@lemmy.world
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          11 hours ago

          It doesn’t have anything to do with Epic, it’s because Steam provides a great service with a ton of features nobody else offers, and Valve has demonstrated time and time again that they make policies that benefit consumers.

          It would be great if Steam had some competition, but Epic ain’t it. What people want is another service of equal quality to Steam. Instead the best we have is GOG and that still falls well short of feature parity nevermind the anti-consumer cesspool of Epic.

          Suing Valve isn’t going to do anything to improve the situation. Realistically what could Valve do to be “less of a monopoly”? Lower the percentage they take of sales? Consumers wouldn’t see any benefit from that only developers. Ironically it would also increase Valves monopoly because if they took a smaller cut there would be even less reason for companies to sell on Epic as Epics lower cut is literally the only reason developers (outside of Epic literally paying some of them mounds of cash by way of exclusivity contracts) pick Epic over Steam.

          If Epic really wants to do something about Valves monopoly it’s simple, they just need to offer all the same features that Steam does. Things like family sharing, streaming support, a cross platform store and launcher, and an excellent review system so people can better understand the games they’re thinking about buying. Until that happens yes people will stick with Steam because it’s the objectively superior experience.

        • Pollo_Jack@lemmy.world
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          13 hours ago

          It isn’t a monopoly because they don’t require you to use their store. Epic has a monopoly of epic exclusive games.

          • ToTheGraveMyLove@sh.itjust.works
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            9 hours ago

            Its an effective monopoly, that’s not really disputable. This lawsuit isn’t even about them having a monopoly, its about them allegedly abusing it.

          • HailSeitan@lemmy.world
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            13 hours ago

            And ecommerce sellers don’t “have to” sell on Amazon, so they don’t have any market power they can abuse to extract 40-50% fees from sellers, right?

            • Pollo_Jack@lemmy.world
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              11 hours ago

              Amazon requires price matching for most sellers, which is shit and makes this an apples to oranges comparison.

              Could Steam back down on their 30% cut? Sure, but not a monopoly.

              • HailSeitan@lemmy.world
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                11 hours ago

                It’s not apples to oranges, because the network effects (and coercive pressures they create) are in fact incredibly similar: sellers have to go where most customers are, and most PC gamers begin and end their search for games on Steam, just like most online shoppers begin and end their searches on Amazon.

            • Pennomi@lemmy.world
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              12 hours ago

              They don’t. My small business sells direct from our site instead of in Amazon, and we do okay.

                • Pennomi@lemmy.world
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                  12 hours ago

                  While that’s true, counterexamples are great ways to disprove overreaching implications like “companies must sell on Amazon to be successful”.

                  It is not a requirement. It might be the most profitable way to run an e-commerce business (in which case you’re obviously benefiting from the system Amazon created).

    • chonglibloodsport@lemmy.world
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      13 hours ago

      They developed the Unreal engine. Not sure how “like Proton” you meant, but it’s used by lots of games and is quite a complex and well-regarded 3D engine.

      • DireTech@sh.itjust.works
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        5 hours ago

        Epic makes tons of money off licensing Unreal to developers and have since before their store was a thing.

        Proton makes direct zero profit, though it does make Steam the best store for anyone on Linux.

        • chonglibloodsport@lemmy.world
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          2 hours ago

          Not sure why “direct profit” is important.

          Proton is basic infrastructure for Steam Deck (which runs Linux). Valve has sold millions of units that I doubt would have been sold without Proton. There’s just a ton of games that will never be ported to native Linux.

          Proton isn’t only Valve’s doing though. It’s heavily built on top of Wine which is a very mature open source project that has seen extensive leadership and contributions by CodeWeavers.

          • joelfromaus@aussie.zone
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            2 hours ago

            To quote an old comment of mine:

            Meanwhile Steam is a feature rich platform with a bunch of features that regular C-suite types would never green light because they don’t have a direct ROI.

            Direct profit is the main driving factor for decision making by C-suite types. EGS is a great example of this: it has the very bare bones of what constitutes an online store, you can see products and make purchases. Almost everything else is half assed and tacked on. It’s frankly amazing that a system like Steam exists when they could (and still could) enshittify really badly.

            Link to my other comment.

            • chonglibloodsport@lemmy.world
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              1 hour ago

              I don’t see how SteamOS is any different from iOS in this regard. Apple spends a ton of resources developing APIs to support all kinds of optional functionality that 3rd party developers can take advantage of. None of it earns any direct profit.

    • Bronzebeard@lemmy.zip
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      14 hours ago

      That Whataboutism is Not really relevant to the lawsuit.

      Just because they made someone useful to expand their control over the games industry, that you happen to like, doesn’t mean them abusing their monopoly position isn’t still bad.

      • Ganbat@lemmy.dbzer0.com
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        14 hours ago

        >Open source, publicly available tool to aid in Linux adoption

        >“some[thing] to expand their control over the games industry”

        Found the Sweeney fanboy. Just because Timmy-boy can’t install kernel-level malware on Linux doesn’t mean Gabe Newell is going to use it to conquer the Earth, bud.

        • sic_semper_tyrannis@lemmy.today
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          10 hours ago

          Steam also places DRM and states in their EULA that you pay to license the title and not own it. Looks like you’re a Steam fanboy. We shouldn’t be fanboys of anything but simply notice the good and bad thaf companies do because either way they aren’t our friends

          • Ganbat@lemmy.dbzer0.com
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            2 hours ago

            They demonized all actions of Valve, for the sake of defending Epic, even to the point of painting something that aids Linux adoption across the board as if it were a secretive, locked-down part of Steam’s environment. I pointed out the failure in that. Yeah, totally the same. 🙄

          • ToTheGraveMyLove@sh.itjust.works
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            8 hours ago

            Developers place DRM, that’s not s requirement of Steam publishing. Also, 99% of digital stores state you’re only buying a license. That’s a problem with modern society, not Steam.

        • Bronzebeard@lemmy.zip
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          10 hours ago

          Again with the complete and utter lack of ability to understand that nuance exists, and both can be bad people doing self interested things, and one bad person saying something correct does not mean you agree with everything they stand for just because you agree with the one smart thing.

          Like more than one of you are stuck in this moronic binary mindset. It’s pathetic.

        • wltr@discuss.tchncs.de
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          16 hours ago

          Wine was never developed by Epic, as far as I know. Wikipedia showed nothing about Epic, not a word.

        • gens@programming.dev
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          14 hours ago

          I never said epic made wine.

          Wine is like 99% of proton. Historically it was mostly sposored by Collabora and I think they were doing it so they clould run some windows programs on mac (my memory is fuzzy, was a long time ago).

          Valve came later. There were already out-of-tree patches speciffically for games. The wine team didn’t put those in because they are hacks while wines aim is 100% compatibility with windows.

          As those patches grew, stuff like wine-staging emerged that would massage those patches into what the wine project would accept. And even later proton was born (i think from some guys repo, i think valve hired him).

          If you want to attribute something to valve, then ACO is a better option. It’s amazing.

          I’m just a bit annoyed that nobody praises wine while everybody speaks like it was all valve.

        • CerebralHawks@lemmy.dbzer0.com
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          15 hours ago

          I think they misspelled “whine”.

          That, or they’re saying Proton isn’t Valve’s work alone and that it’s heavily based on WINE. I’m not sure if that’s true, but it’s another way to read that comment.

  • WanderingThoughts@europe.pub
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    15 hours ago

    is that Valve’s policies and position as the leading distribution service in PC gaming means publishers are effectively blocked from selling games and add-ons at lower prices on competing stores

    I still don’t get this. As far as I can find, Steam doesn’t allow steam keys to be sold cheaper elsewhere, but they don’t bother with prices of games in other stores.

    And doesn’t Epic have a bunch of games exclusive to their store?

    • orclev@lemmy.world
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      12 hours ago

      I still don’t get this. As far as I can find, Steam doesn’t allow steam keys to be sold cheaper elsewhere, but they don’t bother with prices of games in other stores.

      This is tricky. Officially Valve doesn’t have any rules about non-Steam game prices on other stores. Unofficially evidence has been put forward by way of emails between developers and Valve that seem to show that Valve unofficially requires price parity with other stores and will punish games that offer lower prices elsewhere.

      The charitable interpretation is that their policies are worded confusingly and some of their agents are misinterpreting the rule requiring Steam key prices to be uniform as applying to non-Steam keys. The uncharitable interpretation is that Valve knows such a policy would get them in hot water with anti-monopoly laws and so they’re careful to make sure it stays an unofficial policy.

    • Kristell@herbicide.fallcounty.omg.lol
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      13 hours ago

      That’s… Weird, given I usually get games on sale from Humble if I’m getting them on steam. Might just be full price?

      Steam, and Epic, both have exclusives. Steam is more incidental (some devs just don’t bother releasing elsewhere), while Epic had a deal going on for devs that released exclusively on Epic for the first 6 months of the game’s life. Don’t remember what the deal was, but it was a marketing thing to try and get people over to Epic. After the 6 months was up most devs also released to Steam.

    • Auth@lemmy.world
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      9 hours ago

      Is that true? I’ve seen devs list their games off steam for steamprice -30%. Often you can go to a devs website and buy the game $10 cheaper. However I still buy it via steam because i feel like i’ll forget about the game if its just a key in my email.

  • Auster@thebrainbin.org
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    16 hours ago

    I was almost forgetting Tim’s whole deal seems to be antagonizing more successful companies than his.

    • ryathal@sh.itjust.works
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      6 hours ago

      He wants access to massive user bases for fortnite without having to pay anything to the platforms. That’s why he’s so intent on attacking Steam, Apple and Google. Steam would be a massive increase in revenue even with a 30% cut going to steam for epic, but mutual benefit isn’t in vogue at the moment.

      • Auster@thebrainbin.org
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        14 hours ago

        I mean Epic the storefront, not the umbrella company, as the “company” in my original quote. If we are to be pedantic, there is also Epic the game publisher.

        Also Rocket League was bought by EGS and turned exclusive after it already had a following, so the numbers for it seem kinda artificial. Though that and Fortnite would also fall in the publisher branch from what I understand.

        The storefront itself is seldom news-worth, except for the freebies and that time they added a shopping cart with a few years of delay. And their freebies strategy seems to not be working out as EGS has yet to see a profit from some recent news.

        Then comes Tim, that if I had to guess, is trying to dig any resentments people have with Steam to try to bring its userbase to EGS.

        • woelkchen@lemmy.world
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          11 hours ago

          Also Rocket League was bought by EGS and turned exclusive after it already had a following

          Doesn’t change that the cited growth happened recently which is years after the takeover.

    • HailSeitan@lemmy.world
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      13 hours ago

      Being obviously self-interested doesn’t make him wrong about app store monopolies, whether Apple, Google, or Valve.

  • BigFig@lemmy.world
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    15 hours ago

    No instead epic charges 12%, and if you use unreal engine but don’t sell on egs they get a 5% royalty fee on all your sales. Sure those number are lower but egs isn’t out here “empowering” devs

    • lofuw@sh.itjust.works
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      13 hours ago

      Epic would charge Steam’s fees if they had Steam’s marketshare.

      Everyone thinking they care about creators or customers is a fucking moron.

      • turmacar@lemmy.world
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        11 hours ago

        Are they close to feature parity with Steam yet? Like after a quick search of it looks like they added cloud saves but that took years.

        • nyctre@piefed.social
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          9 hours ago

          Not even close. Plus, it’s not just about feature parity. It’s also about ease of use. EGS is still shit as of 2 months ago.

    • woelkchen@lemmy.world
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      14 hours ago

      if you use unreal engine but don’t sell on egs they get a 5% royalty fee on all your sales.

      Sounds like abusing market power.

      • borari@lemmy.dbzer0.com
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        10 hours ago

        100%. Valve needs to start suing Epic for their game engine monopoly. It’s not about Valve it’s about protecting gamers.