• 100_kg_90_de_belin@feddit.it
    link
    fedilink
    English
    arrow-up
    1
    ·
    42 minutes ago

    You should be able to get video games from your local library.

    Billionaires were literally put against the wall and shot, so “using your library card to play video games” should be feasible.

  • Green Wizard@lemmy.zip
    link
    fedilink
    English
    arrow-up
    10
    ·
    4 hours ago

    I remember handing a younger sibling my copy of Dragon Quest 9 when I was about 12-14, it was maybe the earliest memory of me truly understanding the joy of giving someone something I felt was special. I wanted them to get a bit of the magic I got from the adventures that game took me on. I would be so overjoyed when they would update me on their play through, remembering parts that stuck out to me, hearing parts they loved that I had forgotten about. Sure you can absolutely still experience that joy of giving a gift, my friend group buys steam games for each other all the time. But that was my 1 copy of the game (at the time), I remember them hesitating cause they knew how much I loved it. And I think that made the game mean more to them.

  • heartSagan5@lemmy.zip
    link
    fedilink
    English
    arrow-up
    5
    ·
    4 hours ago

    There’s another reason. Sometimes, the copy gets held by an individual and the company destroys it so archival would need to be brought forward by the undestroyed copy.

    Also, if they’re not copyrighting it through the Library of Congress, how is pirating illegal? Doesn’t the FBI need a copy to inform “their original?”

    • ohulancutash@feddit.uk
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 hours ago

      No. Copyright doesn’t need to be registered to be valid. In the US specifically, registration only allows the copyright holder to pursue the case through the federal courts, which can award punitive damages as well as costs.

  • NigelFrobisher@aussie.zone
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    3 hours ago

    Uh, games on DVD can’t be deleted or taken away from you (though actually they could by a firmware update). Not sure what he meant by that.

  • benny@reddthat.com
    link
    fedilink
    English
    arrow-up
    5
    ·
    edit-2
    5 hours ago

    This should just be about choice, people should be able to buy physical copies if they want. Some people want the ability to resell the game, others might not. Of course, Sony wants to boost their bottom line, and that’s best done through inconvenient DRM that leaves little to no recourse when things go south for the consumer.

  • ExcessShiv@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    114
    ·
    edit-2
    9 hours ago

    The crazy thing is, there’s no actual reason we can’t own digital copies of the media. We could easily own the rights to a digital copy, the game and movie industry has just unanimously decided that they won’t allow that.

    • Signtist@bookwyr.me
      link
      fedilink
      English
      arrow-up
      7
      ·
      7 hours ago

      We could easily get a lot of things, but we don’t fight to receive them. We think that the laws are supposed to be made to benefit us, but that stopped being the case as soon as we allowed corporations to influence things in their own favor instead. Everything in capitalism is a battle - you’re either fighting to win, or letting someone else win by default.

      At this point things are so bad that we’d have to band together and fight like hell even for a minor win, and few people want to do that. Stop Killing Games is the closest thing we have to what we should have organized as soon as digital media started becoming common.

    • lyralycan@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      9
      ·
      edit-2
      10 hours ago

      Well, I’m just happy that they can’t remotely delete the game from my PC’s drive if they do choose to unsell it. Unless they can with EULA clauses like “We reserve the right to remotely access and update the Product at any time” in which case, Fuck

      • richmondez@lemdro.id
        link
        fedilink
        English
        arrow-up
        7
        ·
        9 hours ago

        Fairly sure steam has sufficient access to your system to do just that to the games it installed.

    • i_stole_ur_taco@lemmy.ca
      link
      fedilink
      English
      arrow-up
      3
      ·
      9 hours ago

      The industry makes billions renting instead of selling their stuff, and they spend it all trying to stop piracy.

  • rozodru@piefed.world
    link
    fedilink
    Français
    arrow-up
    18
    ·
    8 hours ago

    also what few people are acknowledging is what happens when the PS7 is released and womp womp it’s not backwards compatible with PS6 software? so your entire library of PS6 games will just vanish. OR you hold onto that PS6 for as long as possible but eventually Sony will shut the servers off for that hardware. OR (and what likely WILL happen) is those PS6 games you bought will be “upgraded” for the PS7 and you’ll have to buy them all over again. THIS is also likely the reason why Sony decided to stop selling first party single player titles on Steam. They’ve been planning this for a long time now.

    It’s not a matter of IF you lose those games but simply WHEN.

  • SatyrSack@quokk.au
    link
    fedilink
    English
    arrow-up
    62
    ·
    11 hours ago

    Digital goods are not the problem. DRM is. Direct your outrage appropriately.

    • Onomatopoeia@lemmy.cafe
      link
      fedilink
      English
      arrow-up
      5
      ·
      8 hours ago

      If someone else is storing the digital copy for you, on a system you don’t control, it’s not “ownership”.

    • Pika@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      14
      ·
      edit-2
      10 hours ago

      Honestly, in this case I think its time based licensing that is the issue. This would be very limited as an issue as a whole if publishers/creators couldn’t say “yea so you have the ability to sell this, but after X years you lose the ability to host it period”

      Currently big companies like sony can just offload the blame to the license holder saying “yea we cant host it anymore” when in reality it shouldn’t matter.

      Licensing that expire over time shouldn’t be legal. If you bought a license to use a product, you should be allowed to keep that product. Don’t provide updates if don’t want to, but if you paid for the ability to have and use a product (in this case media) it shouldn’t be legal to retroactively pull it without compensation.

      Said compensation should also at minimum be a percentage of the product based off how much it was used, with the overall refund not allowed to go under half the price of the product paid. The fact they can be like “yea we don’t wanna host this anymore but we aren’t going to provide refunds” is ridiculous.

      Being said, I agree with your sentiment. I firmly believe bypassing DRM for a product you bought and have the right to use should be legal. I don’t agree that Ripping a movie that you purchased that has a DRM component should be illegal, just like I don’t agree that removing a DRM component from a game I own should be illegal. If you own the product, you should be allowed to use it how you want. I can understand the exception of distribution(this doesn’t mean I agree with it), because I get it $$$ but the fact I can potentially be charged criminally for ripping a 4k disk, and then putting it on my private media server that only I have access to, is insane to me.

    • SapphironZA@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      10
      ·
      10 hours ago

      Correct. Digital goods with DRM cannot be owned by definition. Its a remote killswitch whenever they like. They should be banned from using the word purchase or buy on those products. They should be forced to use the words “acquire revokable licence”

    • OwOarchist@pawb.social
      link
      fedilink
      English
      arrow-up
      6
      ·
      10 hours ago

      Eh, digital goods are still a problem. For exactly the reasons stated above.

      • Resale/gifting of used copies becomes more difficult and often impossible.

      • Your digital library can be taken away from you at any time, with no recourse.

      • Ilandar@lemmy.today
        link
        fedilink
        English
        arrow-up
        4
        ·
        5 hours ago

        Your digital library can be taken away from you at any time, with no recourse.

        No it can’t. Steam is not all digital game libraries. You are talking about a DRM problem, not a problem with digital games.

      • Snot Flickerman@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        12
        ·
        edit-2
        9 hours ago

        People have forgotten because he turned out to be a sex pest…

        But once upon a time Louis CK would get annoyed with piracy and sell copies of his new standup show at $5 with a no DRM copy of the file, just politely asking people to not pirate.

        He made $5 million almost overnight which helped fund his foray into television with Louie which was on TV for five years.

        This literally was the thing that took his career to the next level. Where he went from a comic with a pretty okay career to one with a massive career.

        He used to do the same for other comedians, too. I bought a couple Todd Barry specials from his website the same way: $5, DRM-free media files.

        I still have all those files backed up.

  • MrSoup@lemmy.zip
    link
    fedilink
    English
    arrow-up
    26
    ·
    11 hours ago

    Nowadays some physical media carries only a license on them, not even the media itself.

    • Pika@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      17
      ·
      edit-2
      10 hours ago

      This is something I don’t think should be legal under false advertising laws as well.

      When fortnite was super popular, they would release “physical” releases of their cosmetics dlcs. We would have grandmas coming in wanting to get little timmy the game they wanted, and would choose the 40$ DLC thinking it was an actual game when in reality it was a plastic case with a download code in it. We would explain “hey btw just incase you didn’t know, this isn’t actually a game, its 40$ for some skins on a free to play game that they already have”

      9/10 customers would be like “Wait what really? thats so shitty thank you for informing me” and would choose another game from the selection.

      It’s blatant false advertising and super deceptive marketing tactics. A physical release should not be a code to use a license. It should be the actual game.

      • MrSoup@lemmy.zip
        link
        fedilink
        English
        arrow-up
        7
        ·
        edit-2
        9 hours ago

        Wasn’t aware of physical case for Fortnite DLCs.
        Proving it’s a scam by having hard cases. Usually codes are in paper card form, like PS Plus codes or stuff like that.

    • richmondez@lemdro.id
      link
      fedilink
      English
      arrow-up
      4
      ·
      9 hours ago

      That is still better than no physical release at all as its at least transferrable, but yeah,the servers can be pulled and it made unobtainable if your console storage does.

  • minorkeys@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    13
    ·
    edit-2
    10 hours ago

    TechnicalTee is one more example how people really only consider how things impact them, not others, not their community, and not the future.

    Or it’s part of a marketing initiative to encourage and make us feel safe to do that. Afterall, there is an ongoing war with marketing and public relations to shape us and our behavior. Seems pretty convenient to Sony if we all thought this way.

  • brax@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    ·
    9 hours ago

    People like him are why gatekepeeping hobbies isn’t necessarily a bad thing. Once the flood of normies comes in, they outnumber the passionate ones and it all goes downhill from there.

    • HarkMahlberg@kbin.earth
      link
      fedilink
      arrow-up
      2
      ·
      4 hours ago

      I knew this phenomenon by the name Eternal September, though we might call them tourists or larpers today.

      That said, a gently influx of new users is important for any hobby community to survive and thrive, and noobs are always slow to pick up on the conventions and norms of the group. It’s only a real problem when the group is unwelcoming to any number of noobs, or when the noobs flood in with such numbers as to overwhelm the existing group.

    • Ilandar@lemmy.today
      link
      fedilink
      English
      arrow-up
      1
      ·
      5 hours ago

      The story of PC gaming in a nutshell. Completely ruined by the entrance of casuals and the reaction of the industry to their arrival.