“AI models — Codex, Claude, and DeepSeek — substantially accelerated the final phase. They were given disassembly, decompiled pseudocode, surrounding reconstructed source, engine context, compiler errors, and binary-diff feedback, and helped interpret functions, generate candidate implementations, and iterate toward closer matches. Their output was never treated as authoritative: every candidate was reviewed by developers, compiled, compared against the reference executable.”
As expected: slop.
as expected, another vapid reddit.world opinion

I’m less opposed to AI assisted development if it just a fan or two building free, open source ports that makes older stuff more playable. Now if it’s a full-priced corporate remaster, then I start to take issue with AI reliance.
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Yeah, “as expected”. The project showed up out of nowhere five days ago and is clearly vibe-coded to fuck and back. The talk of how “oh, it accelerated development, but we checked everything, we swear” is obvious bullshit like it is with basically all of these dime-a-dozen, dead-end slop projects that are showing up everywhere.
No, it would not “just as readily have been an entirely human passion project”, because those take months to years, and you therefore hear about them organically as they’re in development; they don’t show up out of the aether to get a few paragraphs’ mention on an obscure Linux blog. Even from a statistical point of view, those passion projects are vanishingly few compared to the slop projects.
I know it’s five days old and made heavy use of AI. My comment is that before hearing about it, it’s deeply cynical to expect it to be AI driven.
before hearing about it
while* hearing about it. The only introduction is a bulleted list of what the project is and isn’t that Liam copy–pasted from their docs. Nothing about any anticipation; nothing about how long it had been in the works; nothing about the authors; no link to a release blog discussing it in any way; nothing about finally being in a playable state/anything related to the dev cycle. Liam talked about it like it popped into existence (true) and they were just hearing about it for the first time (true).
Combined with what I said above, it’s just basic media literacy that I’m reading about a dead-end throwaway project.
it’s deeply cynical
I gave it a shot by reading the article, which was more than it deserved.
I see c&c
I upvote
I’ve not played Tiberian Sun in quite some time
among the best in the series.
hands down
“You do need to own a copy of the game to play it with OpenTS”
Arg!! I love these passionate re-imaginations, remakes and whatnot of old games, but they are already developing with AI, so why are they not generating a new asset resource that replaces all the original proprietary stuff!
Anyway, I hope we soon get complete asset replacement for ALL the old games Diablo, C&C, Baldurs gate and hundreds of other old classics that all have an open engine that still relies on shtty original copies of proprietary assets. Nobody cares about these corporate parasites anyway, so f’em…
So we should use corporate shitty AI art to replace the beloved artwork of classic games instead of just pirating or grabbing from Internet Archive? Bold take in a place like Lemmy.





