I mean, I guess this is true if you’ve never read a book before…
I tried reading a book once, but the controls were too fiddly and my progress through the main quest was too slow.
There was no repeatable sidequests too. Where’s the replayability?
Just reload previous save states
I mean, they stopped having good stories and worlds 10 years ago.
Let’s rely on the modding community to fix our broken mess that’s riddled with game breaking bugs then release a patch 10 years later that breaks all mods.
at’s riddled with game breaking bugs then release a patc And refuse to move away from their ancient engine 💀
Probably helps that they got one of those worlds from another company
And when they let yet another company do a game in the series as a one-off, it became widely regarded as the best title in the series post Bethesda acquisition.
What game was that?
fallout new vegas
One of their games was made by another company entirely but now they’re making other worlds outside them
Have you played many of their original settings? I thought they’d be different. They’re all passingly interesting but haven’t really stuck in my head quite the same way
It’s kind of a ship of Theseus situation, the writing from early TES games (and the writers too I’m assuming) isn’t the same as later ones. Making a more approachable game comes with sacrifices too.
wait, which one?
Fallout
The first Fallout game was made by Interplay and second one by Black Isle, Interplay’s in-house dev studio.
Stories is debatable now.
remember when everyone was excited about 76 LOL
also diablo 4 LOL
also starfield LOL
I remember being excited for Diablo 3 💀
Well not too much for Starfield. Back when they announced it they were comments about how their engine isn’t good enough to pull off the things they were promising. It’s why I didn’t pre-order it.
I got it as soon as I got a GPU that could comfortably run it… because it was bundled with said GPU. I did activate the key but never bothered to actually install it. Maybe later in case the handful of modders actually make something cool in there.
I was kinda interested before launch, hoping that this would be the game to finally force them to meaningfully overhaul the engine they’ve been carrying around since Morrowind (with some bugs dating back to then). Of course it wasn’t and of course they didn’t.
i expected bethesda graphics and gameplay, which were always meh after skyrim
what i didn’t expect was the pointless boring in fact fucking tedious everything else involved in playing a video game-- wtf is this fetch quest about talking trees? go talk to this guy, and then go talk to that guy, and then and then and then-- what a fucking let-down.
don’t worry i learned my lesson. i’ll never buy another bethesda title unless a year has passed and it still has a minimum ‘very positive’ rating. maybe not even then. fuck bethesda
Diablo is a Blizzard IP
true, and fuck blizzard too
Ultima Online LOL
yes, as a huge ultima nerd, i was excited for UO. after spending hours barely being able to do anything because of my 386 PC and 14.4 dialup speed, and then getting killed because of all the lag and losing everything, i said i guess i don’t have the money to play this game, and left it
but that wasn’t bethesda-- still origin at that point
It ain’t even Bethesda’s now. EA bought them, not Bethesda, or ZeniMax, or Microsoft.
there was some point in the not too distant past where i said “ok, everything is bullshit now” and stopped paying attention. ultima is EA now? ok. fuck EA, and fuck ultima
Yep. And their management is ultimately what led Richard Garriot to quit.
corporate bullshit. same shit with ken and roberta williams of old school sierra
As a child their games where always too difficult for me, so I preferred Lucas Arts adventures but looking back at them now they had some real gems. Games with… soul
UO was pretty popular and good up until EA bought Origin in 2004.
The monkey’s paw makes a shrug motion.
That monkey’s paw crossed its fingers, they barely make games anymore.
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