- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
Minimum Requirements:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Quad Core CPU - Intel: i7 (Sandy Bridge or later), AMD: Bulldozer or later
Memory: 16 GB RAM
Graphics: DirectX 11.1 compatible Graphics Card with 8 GB VRAM
DirectX: Version 12
Network: Broadband Internet connection
Storage: 150 GB available space
So 600 years into the future and the Earth’s army sounds exactly like the US Army of today, but looks a lot whiter? wow there’s been some ethnic cleansing in this Empire
It’s not optimization if you just never upgraded the hardware you started production on
Idk man…Star Citizen is a famous resource hog… and i dont think they reinvent the wheel with SQ42
Last time they had a free weekend and I checked it out, the game still ran like doodoo on my machine built in 2016.
“Focus on optimization” = normal people can not get close to affording shit beyond their existing 10 year old hardware.
A list of things that will happen before this game actually comes out:
- Trump Dies
- Putin apologizes and withdraws from Ukraine
- Netanyahoo declares a Palestinian state
- my ex wife stops being a bitch
- My current wife converts to Christianity.
- Grand Theft Auto 7 releases. Not 6. Seven.
Plot twist: Crackhappy converted after bitch ex wife and is now happily married to his husband
Chris Roberts’ upcoming single player magnum opus, Squadron 42, now has a Steam page, the company’s focus on optimization will allow the game to run on early 2010s era CPUs
Yeah, I believe this Chris Roberts guy, he seems to be very trustworthy.
Yeah, fucking what?
Star Citizen?
Optimized?
Its notoriously a horrifically buggy and unoptimized branch of literally the Crysis engine which was famously memed into oblivion as being quite hardware intensive.
… on the very hardware specifically mentioned.
That’s made basically no progress in terms of optimization for about a decade now.
This is delusional.
Like did nobody see the recent ‘hey guys this is our dev branch you can see how much more optimized it is - woops its buggy laggy and crashes all the time’ live stream?
You don’t get it. It wasn’t buggy. Sure, they delayed the game again, but that was totally because of GTA6. Trust
this isnt star citizen the multiplayer game but the single player story. no network code. star citizen has been more if a test bed fir thus game
Also, Windows 11 minimum. On a Bulldozer. That doesn’t sound quite right.
I looked it up and I backed this thing in October of 2012. I’ve played 0 minutes of this game. Talk about return on investment.
For him it seems fine 😁
i should fucking hope so, those were state of the art when they started development.
I’m not sure you could get an 8GB GPU in 2012 - could you? And 16GB of RAM wasn’t really a consideration for most.
You’re correct. back then the standard was still 2GB with some cards offering 3 or 4 GB. 2014 the first 8GB was released, but that was one board manufacturer going beyond the chip manufacturer specifications. Another 2 years later, the RX 480 and GTX 1070 came out with 8GB.
Sapphire 290X VaporX 8GB
I have one :)
no, i was mostly talking cpus.
For sure. And while the CPU comment is valid (and funny), I’m suggesting that it’s also being carried by required minimum hardware that didn’t even exist during that CPU’s production run.
Minimum 8gb vram is not 2010 level…
I’m sure you could fit 150GB of uncompressed assets on a CD though right?
(Hmm, I do not understand what the comment meant to say. The game is not coming out in 2010.)Edit: Never mind, I missed that in the long title of the post.
Considering the persistance and severity of bugs in Star Citizen I would expect this one to be delayed about 5 more years. There is no way they get this out the door in a working condition any time soon.
They let around 100 people play the game throughout the weekend.
All reviews where very favorable.
So,.I think sq42 is pretty close to release
Just a bit more polishing everything is basically ready any day now trust
I’m not believing it’s coming until it’s out. It’s been too long and Roberts gaslights people every few years to keep the money flowing.
I really don’t think this is ever going to release.
Even as someone who is legitimately excited for this game to come out, this reaction is so completely justified. CIG have only themselves to blame for all the skepticism at this point.
Of course, they’re also continuing to make money hand over fist, so I guess they don’t really care…
Can’t say for certain, but I think voice acting contracts with famed actors were already announced. So the money has likely already been sent out and something will be released, one way or another.
Considering how bad his financial management is i doubt he has money left to finish his “magnum opus”.
Game will probably cost 100$ for base edition and 500$ for day one dlc and 50000$ for ultimate edition and in game store of course.
They are getting more money each year…
There are so many things to actually criticize CIG for that it seems weird to come up with something like this out of nowhere. When they were last selling SQ42 as a standalone it was $40. Despite all of the entirely justified memes about expensive ships you can still buy the complete Star Citizen game for $45 and unlock all those ships in game. While CIG have zero problem shilling $5000 ship packages to overly eager whales, they’ve always kept their base asking price impressively low.
It would be incredible if they’re able to pull that off.
I hate the trend of just pushing more and more graphics through up-scaling technologies. My electricity bill isn’t too happy either.
Considering the game still requires a minimum of 16gb of memory and an 8gb graphics card I wouldn’t say it’s not pushing more and more graphics. All that the specs imply is that the bottleneck will be the GPU.
Funny enough in SC its definitely the CPU in many cases
That makes sense. If they set up the pipeline for Star Citizen, then cut out all of the processing needed for networking, then you end up with a lot of headroom on the CPU. However, some of this will obviously be consumed by AI (as in video game AI).
I imagine the 100+ fps crowd will complain that the game’s hard.
i imagine the 10fps crowd to be quite mad as well
Damn. Wing Commander II on the Miggy is one of my favourite games of all time, and I really wanted to love this - but I just watched the trailer and the Gee-Whiz Top-Gun Yankee Navy Saves The Universe aesthetic is just nauseating. That’s a hard pass, then.
You guys need to learn nobody thinks you’re The Good Guys any more.
The actual setting is much more nuanced than what you’re getting from the trailers.
The UEE (the guys you’re signing up with) was, until quite recently, fully the villains of the setting. A fascist dictatorship under the rule of generations of mad emperors. We straight up invaded and genocided other species.
The present day of Star Citizen is exploring what that world looks like after the revolution that restores democracy but ultimately fails to truly address the rot that created that dictatorship in the first place. The “democratic” UEE still has serious problems with alien rights, kowtows to corporate power, and is in a constant internal push-pull over security vs freedom.
Literally one of the main reasons to join the military is to earn full citizenship, a la Starship Troopers.
I’m not sure that makes me feel better about the game - it sounds like playing a role in a Hegseth wet dream - but I do appreciate the additional context, thank you!
I feel like you’re misreading what I wrote if that’s your takeaway.
Ignoring the political context (which I actually agree with), Roberts has always had those pompous militaristic themes in a space sci-fi setting posture. It’s almost what makes Wing Commander the movie so good (it’s so bad that it’s fun sense).
Chris was forced to make the first three Wing Commander games that way. His original pitch was much darker, explored the idea that the Kilrathi had legitimate reasons to be fighting, and basically ended with you doing war crimes.
Wing Commander 4 was much closer to his original vision, and involves you going rogue against the Earth Navy after learning that the conflict you’re in was started by a false flag operation.
Things only get worse once you flip sides and start digging into the truth on the frontier.
Tap for spoiler
The villain has his own Gestapo in unmarked fighters who are live testing a eugenics bomb on fringe worlds and were the ones behind the false flag op. The GenSelect bombs are designed to purge weaker genes and ensure mankind has a standing army of “warriors” who will be ready to face future enemies. His plan was to reveal the Gestapo as heroes after being appointed to the head of the fleet by the United Nations equivalent.
Your counter play is to use a stolen stealth fighter to break into the vote on declaring war. The final boss is saying the right things to not get kicked out of the room and turn the crowd by revealing the baddy has gone full fascist.
There’s a reason why he got the initial backing that he did. Unfortunately the side of Roberts that the fans had minimal exposure to was his penchant for development hell. (see: development history of Freelancer)
Star Citizen is basically what would happen if Hideo Kojima was given infinite budget and no external deadlines.
Didn’t know about that.
That being said if you look at any of the advertisement videos released by CIG; It’s all very vanilla. More so considering that their video advertisement budget is almost certainly very substantial even in a relative basis.
The adverts are very vanilla, but the conversations with the creators have definitely hinted at a lot more going on. I don’t want to say too much because it’s a) potential spoilers, and b) stuff that has only been hinted at, never confirmed, but their plans for the game definitely seem to be more in a Heart of Darkness kind of direction.
Obviously, wait for reviews, see what they actually end up making as opposed to what they might or might not have planned at any point, but from everything I’ve heard the writers say I don’t think the story is worth writing off just yet.
Heart of Darkness
You’re saying SQ42 will be like Heart of Darkness?
I find this difficult to believe. What makes you say that?
From my perspective, just a mere dark and foreboding presentation doesn’t mean anything. Wing Commander: The Movie was supposed to be serious, but it transforms more into an unintentional comedy for trash space sci-fi and b-movie nerds.
You’re saying SQ42 will be like Heart of Darkness?
No, I’m not. Let me absolutely clear about that. I’m not saying anything about what SQ42 will be like, because I haven’t played it, and I haven’t had this confirmed by anyone who has.
What I am saying is that those comparisons were brought up by the writers early on in the development. Whether that has any bearing on the finished product remains to be seen.
Take a look at the discussions of Wing Commander 4 elsewhere in this thread if you want a better idea of the kind of stuff Chris Roberts likes to do when he’s not beholden to a publisher. If your only yardstick here is the Wing Commander movie, you’re really not looking at a very helpful data point.
But, again, I’m only talking about hints and intimations. I don’t have hard facts about the game and I’m not claiming to.
This…all his games were like that… dont except something else.
Yeah, you’ll find a person who runs Bulldozer with a 8GB GPU. /s
Holy shit finally. I was one of those idiots who pledged $40 way, way back when Star Citizen was first announced, solely because I wanted Squadron 42. I’ve maybe logged into Star Citizen twice.
Will be extremely surprised if there’s a playable game next year but I’m into it.
Me too, though I was dumb and also bought a ship in one of the first ship sales. I kinda wanna load it back up and see what it looks like now














