• PhoenixDog@lemmy.world
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      2 小时前

      Seriously though, the SP was a life changing device for me.

      I still have mine in it’s protective case that I play at least once a year. I’m nearly 40.

  • TankovayaDiviziya@lemmy.world
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    3 小时前

    I can’t explain it, but that seductive early '00s look, which Elizabeth Hurley was also known for, got me jimmies when I was young.

    • infinitesunrise@slrpnk.net
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      4 小时前

      Which was a completely arbitrary unforced error from a marketing perspective, setting back acceptance of video gaming as a ubiquitous thing everyone does by decades, pigeonholing them into a thing that only maladjusted angry young men do. You have the asinine marketing choices of the 90s to partially thank for the toxic exclusionary culture that still exists in many games today. They could have had every kid, girl or boy, cool or nerd, playing video games in 1995 but patriarchy said no.

      Ironically, it was counter-counter-counter culture, reacting to the vestiges of Reaganite pearl-clutching that still wafted through life and politics of the time. Same influence that inspired “badly behaved” cartoons like The Simpsons and South Park. Video game advertising just leaned into that last counter too hard and landed in misogyny.

    • RightHandOfIkaros@lemmy.world
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      6 小时前

      Nah, this ad clearly says that girls can play Nintendo DS too! See look at the picture, it says good girls AND bad girls and both of them are holding a Nintendo DS!

    • atomicbocks@sh.itjust.works
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      8 小时前

      That hasn’t been true in a while. In fact I would go as far as say as the main demographic for video game ads today is middle-aged moms who played Candy Crush.

      Pretty much since the Wii casual gamers have been the bigger market.

      • Endymion_Mallorn@kbin.melroy.org
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        6 小时前

        Candy Crush, casual games, and their ads don’t exist in gaming magazines sold wrapped in plastic bags. The main demographic for game sales is casual players. The main demographic for the ads is teenage boys (or basement dwelling manchildren). They’re different markets.

        • atomicbocks@sh.itjust.works
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          7 小时前

          The App Store didn’t come out until the summer of 2008. Before that the iPhone could play a primitive version of Bejeweled and that was about it. Also, if I recall correctly, they were well into the iPhone 4 before they even started to come close to Wii sales numbers. The 4 being the first that worked on carriers that weren’t AT&T or that used the same bands in other countries.

          • ch00f@lemmy.world
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            17 分钟前

            That’s fair. Forgot about the delay on the App Store. Still I’d say the pipeline of Wii gamer to iPhone gamer is pretty small. Maybe more on the developer side than customer.

            Phones put gaming consoles in everyone’s hand and made non gamers into casual gamers.

          • grue@lemmy.world
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            6 小时前

            What Nintendidn’t [yet], because that DS ad is a lot more recent and I don’t remember Nintendo itself having anything quite that risque in the '90s.

            • NekoKoneko@lemmy.world
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              2 小时前

              This reply is offensive. We both went to all that work and you didn’t even have the decency to say “What Nintendidn’tyetbecausethatDSadisalotmorerecentandidon’trememberNintendoutselfhavinganythingquitethatrisqueinthe’90s.”

    • ShellMonkey@piefed.socdojo.com
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      9 小时前

      I wonder how much of that came from being a time when the ‘parental advisory’ type content was starting to become more common, but people’s content was also still pretty compartmentalized.

      Shows for kids where on at certain times on certain days, and these weird paper things called magazines where something you had to buy or subscribe to to view.

      Now, barring some kind of active efforts, people see what they want when they want all on the same Internet so advertisers kind of have to pull back to avoid getting attacked for putting the wrong messages out.

    • Captain Aggravated@sh.itjust.works
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      5 小时前

      Nintendo ran an ad for the Gameboy Pocket that showed the outline of a Gameboy printing through the back pocket of a pair of jeans with the slogan “KEEP IT IN YOUR PANTS.”

      Sex sells. Video game ads have featured pretty girls since video game ads. You can go back to the late 70’s early 80’s and find an entire genre of ads that boil down to “pretty girl stands next to arcade cabinet.”

      But then the entire 90’s happened, and there was a huge set of ads that seemed to say “play video games instead of having sex.” Which is…weird, right? Almost all products sold to young men are sold on the promise of attracting women. Show man with product, show woman having interest in the man with product, “Product: It Makes You Fuckable.TM” Video games postured themselves as something to do instead of your girlfriend or even more interesting than chicks. An ad for a 16-bit console featured a full-page centerfold with a few screenshots of video games scattered around with the slogan “If you look closely, there’s a beautiful naked woman on this page.”