I’m looking for any games on PC (preferably Steam) that plays like The Legend of Zelda: Breath of the Wild.
Mainly, I’m looking for large, open-world games, with lots of things to do, with an over-arching narrative/destination available. Think Minecraft, with but an actual definitive objective to complete.
I’m aware of Fromsoft’s work (Elden Ring), but I’m looking for non-soulslike games.
Elder scrolls games (Morrowind, oblivion, Skyrim) are classic examples and games that came after they inspired like cyberpunk.
I haven’t seen Sable suggested, but it’s a very pleasant indie game with a lot of BotW in its DNA. It’s not as large and content filled as some of these suggestions but it does have a great sense of style and is more tonally similar to Zelda.
Much smaller scale, but Smushi Come Home kinda gave me BOTW vibes
Horizon zero dawn is live action breath of the wild
Immortals: Fenyx Rising
Crazy that I didn’t see anyone else mention this one, but you should check out Cloudheim. It has a free demo on steam.
Genshin is the only one I know of. Its monetisation is predatory, but it’s a huge open world action-RPG with tons of discoverable chests and environmental puzzles. Also it’s very f2p friendly if you’re not susceptible to hype and FOMO - I’ve been playing for 4+ years with most areas 100% explored (and 70+ characters unlocked) without ever spending a pence.
Tower of Fantasy and Wuthering Waves also kinda do the same schtick.
V Rising. It’s basically goth Terraria. You’re playing as a vampire who just came out of a thousand-year hibernation, and your whole goal is to find and kill Dracula. You start by bullying skeletons with your bare hands to harvest their bones, and go all the way to building an enormous automated castle that can process thousands of units of raw materials.
Crimson desert. You’ll never finish it.
Probably because you’ll just get tired of it. After the initial whiz bang faded, the HUGE beautifully rendered world was not enough to carry the absolutely dogshit story, repetitive unvaried encounters, and overwhelming plethora of shallow, poorly explained systems.
It’s a very casual take on BOTW - basically exploring and traversal with no consequences. Enemies are cardboard.
It has some nods and jokes referencing TLOZ. I found it charming as hell and played it to 100%. I’m looking forward to playing the expansion.
Elden Ring really gave me botw vibes.
All that exploration, shrines, random story lines and gigantic map and biome variety.
OP said they don’t want soulslikes
Hytale is really good, but it’s still in early access and the overarching objective isn’t there yet. Still keep an eye on it
Enshrouded
This game keeps on giving.
Skyrim
Admittedly it’s a bit older
older? it just released like 5 years ago, and 8 years ago, and 12 years ago
The oft forgotten
Gods and MonstersImmortals Fenyx Rising is a shockingly good BOTW-like. Booted it up the other day because I noticed I had it from when they gave it away for free some time ago, and it was such a pleasant surprise. In some ways (combat, traversal, dungeon design, writing) it’s even better than Zelda. Do yourself a favor though and remove most of the HUD and puzzle hints via the ingame options and pirate it if you can so you don’t have to deal with Ubisoft Connect and Denuvo.







