- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works

I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.
NVIDIA is the AI company now. There’s no turning back.
Was able to brace myself enough to skim through the video. Anyone that watches those clips and thinks that looks better has no place working on anything related to visual tech. Not only is the interpolation obvious and distracting, every scene, no matter the time of day, location, or anything else, has the exact same shitty lighting that washes out every shadow and color painstakingly added to the scene by actual professionals. Pro-tip: A white-balanced image is the starting point, not the end-goal. Making every game look exactly the same is fucking terrible, you hacks.
I can only hope this shit only finds its way into the AAAA dross that’s not worth playing already.
It does not generate a new image, thus generates no AI slop in my book. It is literally an image filter with AI, which is what DLSS already was. This circlejerk slop has torpedoed any discussion about the actual flaws - the uncanny valley effect during animation, the ridiculous amount of GPU power this technology seems to need, how absurd it is in the actual economy - and has substituted it for its circlejerk hallucination that this is just them sneaking image generation into DLSS.
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It takes color and motion vectors and passes it as input through AI - same as previous versions of AI.
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It generates no new shapes or geometry.
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It just applies changes to lighting and materials, basically creating a mask over the original.
If you call this “image generation”, you might as well call any filter that. This is not the generative AI the circlejerk slop is hallucinating. It’s an evolution of what DLSS was able to achieve before.
I’ve actually just been corrected, this was referred to employ some form of generative AI by Jensen. It’s also significantly different enough to what I generally thought of as AI slop and my issues with it that it could also be said that I am a supporter of generative AI now.
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it’s incredible that this can be done in real time on a consumer GPU.
this is also stupid and completely useless
DLSS 6: You don’t even need to design your game. AI will generate it in real time.🤡
You joke, but this is actually something people are trying to do.
An ocean of hate in this thread… I’m excited for this tech, and hope there’s a way to inject it into classics that haven’t aged so well because they aimed for realism at a time when it was unachievable. Now we can actually see how those games might have looked had they been fully successful.
Off the top of my head, I think this would be great in most Elder Scrolls games, most notably Daggerfall. Almost anything released for N64, with it’s extremely flat textures, or PSX with it’s heavily pixelated textures. Maybe GoldenEye you’ll actually be able to make out other characters from further than 20’ or Final Fantasy IX won’t look like 3D blobs hovering over static, pre-rendered scenes.
I’m excited to replay so many games without feeling let down by my nostalgia filter when actually seeing them again!
Now let the waves of down-votes roll over me like I’m at the beach, for having the audacity of disagreeing with the irrational and incensed mob.
Think again. You are falling for the circlejerk slop in this thread and think this is actually generative AI.
DLSS 5 basically works best with high-resolution ray traced render stills because it works on a frame by frame basis. It doesn’t modify shape or geometry, it achieves that much by just manipulating the lighting and materials that are applied. If you actually compare screenshots side by side, you’ll find they include all of the same elements.
With Daggerfall, it wouldn’t really work out, insert pixelated mess, get pixelated mess, although it might be interesting to see.
I do understand that. It doesn’t deter me. Interesting is all that it needs to be. Doesn’t even have to be subjectively better. Just different, to relive classics in a new perspective.
I can only pray to god that I never become this lost.
Spend a decade getting an advanced degree in a technology that genuinely excites you, ignites your passion, and then turns out to be universally reviled. You’ll catch up quick.
Listen, AI is great when it’s folding proteins or looking for novel solutions to math problems, doing work that can be checked by human minds to make sure the logic of the AI and the logic of the problem are in accordance. It’s universally reviled when it replaces art with garbage. Art is meant to enrich human experience, to help us understand, to help us grow, to be an authentic expression of our inner world. AI has no inner world. It has no experience and no understanding. Perhaps there’s something to the arguments of those who hate it?
Perhaps in this world where so much of real value has already been taken from us we reject this most recent attempt to take away the thing that satisfies one of our most basic needs?
I sincerely think you hit the nail on the head. The overreaction isn’t fully attributable to the efforts to offer an alternative graphical approach to games, but pent up anger at systemic issues that minimize individuals. It’s just sad to see, especially as someone who appreciates having options. No one is forced to use DLSS, of any variant, but the way people react you’d think it was going to be hard-coded as enabled in every future game, and there’s nothing anyone can do about it. It’s just frustrating.
Use AI to do cool stuff instead of trying to automate the soul out of artwork.
I also work in tech btw.
Cool is subjective, though. I personally think it’s cool to offer options to change and reimagine art. Let personal preference dictate whether someone enables it, or not. Hate isn’t necessary, but it’s in abundance.
Bro I’d rather the authenticity of how the older games look rather than sloppifying its characters’ faces.
Good! Everyone should be able to make that choice, but it’s only a choice when an option is offered - which is what this technology accomplishes.
Have you considered what you’re looking at and what it means? Because the work of a human artist has meaning even if the technology is old. Hallucinations of a machine have no meaning. If there is no meaning the act of consuming the media will hollow you out instead of filling you up.
Nothing inherently has meaning, except that which the beholder imparts to it. By your same logic, you’re dismissing the work of the creators of this technology. There’s room for both to exist - options are good! No one is forcing people to play a certain way, but I get the impression many here wish their own preference was enforced on everyone.
Ff9 looks amazing compared to ff7.
Ff8 is somewhere in-between.
I agree… But they could look better. I’d like to see how that would look, even if it offends an artist to know it isn’t the exact image they originally created decades ago.
My favorite mod for ff7 was when they took the battle figures and used them on the over world. That game had awful geometry.
Ff8 was better. IMO ff9 looked fantastic (for the era.)
Agreed on all points. I just personally see this as one more mod that would be fun to see how it interpreted those graphics of yesteryear.
Won’t it be kinda strange for gamers who buy a game and find that none of the characters look like the ones on the Steam storefront? 👀 Many of these characters are legendary and have been in long-running serieseses, imagine booting up the latest Uncharted game only to find that Burt Reynolds is the main character now, all because you turned on DLSS.
Downright disrespectful of the artistic toil that goes into perfecting characters, lighting, colour grading, etc. Like maybe there was an artistic choice made to not have the character look like an AI ad for an AI-generated OnlyFans model?
It used to be a tool to gain FPS while retaining graphical fidelity. Now it’s aiming to be a full-on infidel; replacing art to the extent that it’s barely recognisable. What will DLSS 8 be like?

Oh, what the AI fuck?! 😵😵😵
Actually that realistic Patrick pic isn’t AI, I remember that pic being passed around wayyyyy before AI was ever around.
While everyone is raging on about how a woman looks in video games, I find it even crazier that it changes the fantasy feeling of Oblivion with a hyperrealistic look. Fuck art directions, every game will look the same now with DLSS 5.
The demos run on the back of two 5090 GPUs… At what point do we even acknowledge I shouldnt need to be using nearly 2kW of power on a gaming PC on a dedicated circuit in my home? Simply diminishing returns at a certain point and nvidia is bringing us way past that point into very unreasonable territory.
Is it cool they could do it at all?.. I GUESS?! But they’ve definitely lost the plot here.
You don’t recall crossfire/sli?
Grown people expend energy on this?
Hmmm I also just thought of how this is it looking the “best” for the demo and that most of the time it will just be the makeup gun set to “whore”

I looked at some of the demo images and if it reads old lady, it decides to quintuple the wrinkles and go full witch. But otherwise, yeah, whore gun.
I thought the super glossy look of the unreal 5 demo was off putting and things could not look worse, but here we are. Just hyper stupid everything. Older —> Hag of the ages, Woman ----> Whore makeup, and then what else? Will the men look like the chad meme? will younger characters all be wearing shadow and mascara? Will everything get massive tits? (OK that one might sell).
Its like everything is now passed through a Instagram filter, but somehow even more vapid.
Edit:
Oh dear you where not kidding:

I’m sure there will be cases it does have that effect, but that isn’t a hag on the right, that’s just an old person with wrinkles. If it was making them up, I’d agree with your hagification claim, but every single wrinkle was present beforehand. It just genuinely looks like a better version, whereas the one on the left looks like a lower res version of the same render.
It’s probably going to look horrible in gameplay though, the uncanny valley effect of motion is ridiculous.
Nvidia actually used two RTX 5090s for its demos: one plays the game, the other exclusively runs the DLSS 5 technology. The use of two GPUs is required right now as DLSS 5 still has a long way to go in terms of optimisation - both in terms of performance and its VRAM footprint. However, DLSS 5 is designed for use on a single GPU and that’s how it will ship later this year.
So much easier when you can just throw 2x the hardware at things. Let’s wait and see how it works on a single card.
Also, guessing it will be set up so developers can turn it on and off as needed in their game. If they make it a user-facing global setting, it will quickly turn into a meme generator.
AI filters on the end result that basically kills the soul of the art direction. I can see a game parody that capitalizes on this.
Finally, Gamers™ are getting a filter for all the female protagonists that aren’t hot enough. Gaming is healing!
No need to download lewd mods anymore, it will be so much easier getting the next Skyrim ready now










